Friday, March 16, 2007

Random Illustration


Illustration for MacUser magazine. To be honest, I can't remember what this one was for!.

I'm quite pleased with the way this one came out, though.

Tuesday, March 13, 2007

SketchUp Pro 6 Review Illustration


An illustration for a Review of SketchUp Pro 6 that I wrote (you'll have to search using the above link.) Based on the Olympic Velodrome Roof model.

Wednesday, November 22, 2006

LightWave 9.0 Review Illustration



An illustration for my review of LightWave 9.0 for MacUser Magazine. Software used: LightWave 9.0 and Photoshop CS2

SketchUp 5 Review Illustration


An illustration for a review of SketchUp 5 that I wrote for MacUser Magazine. The idea was to use SketchUp only for this (although a bit of Photoshop was necessary), and to give a feeling of 'hand-drawn complexity'. Using SketchUp's X-Ray mode has added a great feeling to the image

Tuesday, November 21, 2006

Spline Tools Article Illustration


An article for Computer Arts magazine in a 3D series that I did for them. This was modelled in form•Z and rendered in Cinema4D

Leatherman Tool



An illustration of a Leatherman multi-tool done with mind-numbing literality for a MacUser article on "Tools for 3D" (Geddit?) Modelled and rendered in LightWave 5.5

Starship Troopers Arachnid



A model of the famous arachnid warrior from the famously brilliant/crap film Starship Troopers by Paul Verhoeven. I built this to illustrate a talk that I gave on metanurbs modelling. Modelling, texturing and rendering done in LightWave 5.5. Texture maps painted in Photoshop 5.0 (I think...it was a long time ago)



Another view...Interestingly, this was done entirely using Planar Texture mapping – LightWave didn't support UV mapping at the time. The eagle-eyed amongst you will no doubt see the joins. I always promised myself that I'd re-visit this one day and do it properly...but no.


And here's an animation to give you a view of the whole model:


video



Illustration For Article "Architecture on the Mac"

An image done to illustrate an article that I wrote about using the Mac Platform for architecture. Based on the Puente Alameda in Valencia by Santiago Calatrava. Software used: LightWave 8.0 and Photoshop 7.0